Switch
Summary
Switch is a 2D multiplayer game where players have to compete with each other to reach the end of the goal without touching on the color platform that is shown.
Duration
7 weeks
Team Size
Software
Platform
What I did
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Created UI art and adjusted the layout to minimize information on the screen.
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Planned out the tutorial level by introducing the basic mechanics slowly to the player.
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Created art assets for environment and animated props.
Final Iteration
UI Flow & Wire frames
The general UI flow of our game.
Tutorial Level
I believe that by introducing the core mechanic and sub mechanic to the player one by one will allow the player to understand better.
Also, to place the enemies before the collectibles will act as a form of reward to keep the players going.
Final Implementation of Tutorial Level
I scripted the Tutorial level using C#. This is the animated video to show how is it look like.
Art Assets
Environment art assets
Animations
This gif shows the final implementation of the animations.
UI art
Buttons to show the players what to press during tutorial level.
When buttons are on hover.